top of page

SitRight Visual Design

A habit-forming product that encourages desk workers to maintain better posture.

Role

UI Design, Prototyping, Usability Testing, Pretotyping

Duration

2 weeks

Year

2021

Tools

Figma, Invision

Visual Design

Onboarding

Homepage with four navigation threads at the bottom and hamburger menu to access the premium features. The primary tasks of the user can be easily accessed from the home screen.

(Pause alert, Add alert and Edit alert)

Home & Add Alert

Homepage with four navigation threads at the bottom and hamburger menu to access the premium features. The primary tasks of the user can be easily accessed from the home screen.

(Pause alert, Add alert and Edit alert)

Alerts

As users configure the alerts, they will appear on the screen at regular intervals. They'll also be rewarded with points for responding to the alerts. The points are required to level-up and access more features.

Insights

The app displays the user's daily and overall statistics to help them keep track of their progress and stay motivated. Users can view their daily timeline as well as their personal progress.

Rewards

On achieving specific goals, the users are rewarded with scratch cards. These cards will either have points or cash discounts that they can use in the app shop. The variable rewards act as intermittent reinforcement, which is at the heart of the "hooked model."

Profile

The top half of the profile shows the investment of the user towards this application and the bottom half allows them to access and edit their data, settings and more. The points help users to level up in order to unlock different features, and the PRO version allows users full access to all features.

flowcode.png

Prototype

Scan the QR code to access the prototype on your mobile device

Usability Testing

Screenshot 2022-01-13 at 2.33.16 PM.png

Home Screen

I performed a blind test to see if the participant interprets the information on the screen correctly. Here the participant did not comprehend the circular area as a progress bar and did not recall seeing the alerts section. As a result of these insights, I decided to place a stronger focus on these two sections while designing the home screen.

Insights Screen

On the Insights screen, I had another similar insight which made me change the manner in which the data was represented and add an option to personalize the daily goal

Screenshot 2022-01-13 at 2.33.01 PM.png
Screenshot 2022-01-13 at 2.32.48 PM.png

Rewards Screen

On the rewards section, I noticed that the participants were confused because they were not aware that the cards were scratch cards and were unsure of the next steps. This prompted me to drop the idea of scratch-off cards in favour of a simpler functionality.

Non-gui Presentation cover

Non-GUI Product & Pre-totyping

Check out the Non-GUI version of this product and the prototyping study conducted to validate the feasibility and desirability of the product.

bottom of page